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381. Is it just me or does the mineral makeup of ores seem off? - in Science and Industry [original thread]
All ores should be in all space, just different yields, so at least 2x yield for lowsec as highsec, and 2x again for 0.0. That way we wouldn't be in such a silly situation where highsec is as valuable as lowsec etc. Every balance change that's bee...
- by Lord Fitz - at 2009.07.05 04:15:00
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382. POS Ship Maintenance Array Rights - in Science and Industry [original thread]
Originally by: Fojdasek The only options I have found so far allow only people with anchor rights or fuel bay rights or the entire corporation to access the array. Just these three options. Yes, that does mean that you need to be care...
- by Lord Fitz - at 2009.07.05 04:11:00
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383. non pvp server - in EVE General Discussion [original thread]
Originally by: graycinder why can`t we have a totaly non pvp server im not a pvp`er and never will be im doing lev 3 missions and looked ahead to the lev 4 missions and it looks like im done most of them are in .4 or less areas now what? ...
- by Lord Fitz - at 2009.07.05 04:02:00
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384. POS Lab Question - in Science and Industry [original thread]
By default alliance members should be able to do ME/PE research (that don't require materials) if they have their own corp office in the same system as the POS and the appropriate roles in their own corp.
- by Lord Fitz - at 2009.07.04 11:04:00
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385. What makes money faster mining/haul or Lvl 2-3's? - in Science and Industry [original thread]
On a 1:1 account basis mining is pretty much always going to give you less payback. This is because people can manage more accounts mining at once, pay less attention and even walk away while doing it and not risk losing ships. Less risk/effort ...
- by Lord Fitz - at 2009.07.04 03:03:00
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386. Sort by type no longer ordering by original/copy? - in Science and Industry [original thread]
Edited by: Lord Fitz on 04/07/2009 03:01:01 Sorting by type only sometimes puts copies / originals in order. It seems to just use the order that database spits it out within each type, which naturally will tend to place items created at the sa...
- by Lord Fitz - at 2009.07.04 03:01:00
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387. Hulk Gankorama = Manipulation of mineral/Hulk market? - in Science and Industry [original thread]
Considering the rise in T2 materials lately, Hulks are still incredibly cheap, when you look at how the rise has effected other T2 ships. There are a heap of Hulk inventors not making much if any profit.
- by Lord Fitz - at 2009.07.04 02:57:00
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388. Ship invention - in Science and Industry [original thread]
Originally by: Shikagi Sitami Originally by: Pascual 1 run ship BPCs can be used for invention normally. If you use decryptors use a max run. Although, recently I was using some very old BPCs and got some amazing runs out of inven...
- by Lord Fitz - at 2009.07.04 02:54:00
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389. Bring a buddy to Fanfest competition - in EVE General Discussion [original thread]
Edited by: Lord Fitz on 04/07/2009 02:50:49 It's ok, since they only cover flights to destinations that Icelandair fly to, and all of those are most of the cost away of the flight to Iceland away from me anyway, it's a pointless competition, a...
- by Lord Fitz - at 2009.07.04 02:50:00
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390. Moon Mining - Mineral with Quantity 2 - in Science and Industry [original thread]
Originally by: Braaage Tech II moon harvesters were supposed to take advantage of abundance 2 minerals but they were never seeded on TQ. Because there's no T2 items NPC sold and no T1 BPO to spark invention. Since they're unlikely to g...
- by Lord Fitz - at 2009.07.04 02:48:00
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391. Difference between normal siloes and general siloes? - in Science and Industry [original thread]
Originally by: Mr Blue anyone got a clue? was thinking for some poses to hold spare mercury, rather than using the corp hangars, since they get lock downed during RF. they are not supposed to be "linked in the chain". just to be cargo hol...
- by Lord Fitz - at 2009.07.04 02:44:00
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392. Different Icons for BPO and BPC - in Science and Industry [original thread]
Edited by: Lord Fitz on 04/07/2009 02:32:08 Originally by: shady trader This has been suggested a lot, so much so CCP had a stickied thread about in the features and ideas section. here is the link: BPO/BPC looking different It exp...
- by Lord Fitz - at 2009.07.04 02:26:00
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393. BPO for items From Meta level 1 to 4 question - in Science and Industry [original thread]
For 99.8% of Meta 0 (T1) Items there is a BPO (and unlimited supply of them) for 90% of T2 items there is a limited number of BPOs (and then invention to make BPCs) Everything else is either a loot drop or loyalty point reward in item or limited ...
- by Lord Fitz - at 2009.07.04 02:22:00
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394. Jetcan Mining - in Science and Industry [original thread]
Originally by: Tsubaki White Jetcans last 2 hours period. I had one blow up after 61 minutes, and one last 14 hours and across a downtime....
- by Lord Fitz - at 2009.06.30 13:39:00
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395. Yet Another Standings POS Question - in Science and Industry [original thread]
Corp standings are the average of ALL players with standing to that corp/faction who have been in the corp for more than 7 days (downtimes)
- by Lord Fitz - at 2009.06.29 13:00:00
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396. Most valuable BPO - in Science and Industry [original thread]
Originally by: Crexa As my T2 BPO cost nothing, and only a few months of researching to get to a decent ME... your point is moot, and i stand by my statement. And there is no possible way you could produce at a lower cost than a T2 bpo hol...
- by Lord Fitz - at 2009.06.29 12:58:00
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397. Most valuable BPO - in Science and Industry [original thread]
Originally by: Janice Jankowski There seems to be a conflict between those wanting them removed for 'production' reasons and those wanting them to stay as collectors items. I can't think of any reason people want them removed other tha...
- by Lord Fitz - at 2009.06.28 08:03:00
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398. Setting up a POS Defense to shoot everyone EXCEPT corp members? - in Science and Industry [original thread]
Originally by: Drakan290 I tested out the 0.1 standings setting, and it does NOT shoot at my corp. (BTW: It will shoot if agressed :D) Unless you really want to shoot your corp members, you should probably leave shoot if aggressed off...
- by Lord Fitz - at 2009.06.28 03:00:00
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399. t2 module invention problem.. - in Science and Industry [original thread]
Originally by: harriet Originally by: Kurfin Decryptors aren't worth using on modules. Use a max run T1 BPC to get a 10 run T2 BPC. ah right, so, it's divided by 10... LEads to another question, some ships BPC's have max runs of...
- by Lord Fitz - at 2009.06.28 02:57:00
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400. Trade question - in Market Discussions [original thread]
Keep in mind in addition to all the above explanations, you shouldn't forget that people can do things just because they annoy other people.
- by Lord Fitz - at 2009.06.26 13:26:00
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